Obsidian Fridays
Over at Cinelinx, there is a quite amusing article that argues, not unpersuasively, that Fallout: New Vegas is a better game than Skyrim. And while that does kind of seem an “apples to oranges” comparison, the author explains his reasoning well, and with appropriate references to Fallout 3 as well.
(Please take the flame war to Cinelinx, by the way.)
Infinitron Dragon informed me about this a few days ago, but since then other gaming news outlets have picked up on it: ShackNews let slip a fresh work-in-progress screenshot of Wasteland 2, and it looks pretty darn good if I do say so myself. Gamasutra, meanwhile, has a great article up about how inXile Entertainment is using real science to make the sci-fi of the game more believable, and the game’s developers have been working overtime to address fan questions and describetheir plans for it without spoiling too many details.
PC Gamer ranks it among their best upcoming games of 2013, alongside South Park: The Stick of Truth, Obsidian’s upcoming release. (Rock, Paper, Shotgun! is also looking forward to South Park.)
Of course, exactly when South Park gets released could depend, to some degree, on when and how THQ gets its bankruptcy issues sorted out. There was a rumour floating around that Ubisoft was going to buy up their assets, but that sale, if it was even a real thing, seems to have stalled, with THQ’s creditors seemingly deeming it to be not in their best interests. (THQ was also de-listed from NASDAQ.)
An expansion to the Restored Content Mod for Knights of the Old Republic 2 was released in late December, adding the “droid planet” M4-78 back into the game. Somewhat relatedly, RPS has put up a guide to getting the Restored Content Mod working.
Player Attack caught up with Chris Avellone for a short interview about Obsidian’s choice to revert to a crowd-funded model, rather than continue to pursue AAA projects through publishers. And former Obsidianite Kevin D. Saunders let slip a few details about the cancelled Snow White and the Seven Dwarves game that Obsidian briefly worked on. It sounds like it would have been interesting.
Oh, and do check out Gamasutra’s thoughts on why the recent Black Isle meta-crowdfunding effort is a case study in how to do that sort of thing very, very wrong.