Back to Roots: Ultima 4’s Combat System

Fearyourself has posted another update to the Back to Roots website, in which he discusses his progress in getting the Ultima 4 combat system up and running:

He notes that the attack system is actually still in the Ultima 5 form, as indicated by the presence of aiming rather than attack directionality. Still, it would appear that he has made great progress changing the combat system over, progress we hope to see continue in the future.

1 Response

  1. Jc says:

    I’ll add that I’ve relatively finished the patch to get the directions working as it did in Ultima 4. Though, don’t ask me why, I believed last night that there was friendly fire in U4 but there isn’t. I remember now, looking at the video again, lining my party to attack with bows a single monster. I don’t remember there being any range either.

    Though now that I think about it, I have a solution to make the animation of the bullets work well with my overlay system so I might be switching my patch a bit with a smarter way of doing it 🙂

    Stay tuned,
    Jc

    Ps: next job after this is attacking the dungeon renderer. Remember I have it working for U4 but using the U5 graphics, now I’ll implement the viewer as it was for U4 (or try at least :-))