Forgotten World: New Members & Promising Progress!
The Forgotten World team are welcoming some new team members this week, and are also reporting some progress that may in fact be incredibly significant in the future.
The Forgotten World team are welcoming some new team members this week, and are also reporting some progress that may in fact be incredibly significant in the future.
Craig Stern, writing at IndieRPGs, elaborates on some of the major distinctions between WRPGs and JRPGs, and argues that it’s a good thing to make the distinction between the two game styles. For the most part, I agree.
Andy Panthro has updated his Ultima texture pack for Minecraft as well.
The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Shyrion Dragon posted a brief update to the website of his project, a Spanish translation of Ultima V: Lazarus.
I got round to do the next big step in the BackToRoots engine: monster scripting. Now monsters can have a Lua script attached to them and we have a few callbacks to diversify the behavior.
Zeph has updated his Ultima 6-inspired texture pack for Minecraft again, adding support for several new blocks and a revamped menu screen for the game.
Jeff Skalski sat down with Sosaria Reels at Stratics for a lengthy interview about his role as the Franchise Producer for Ultima.
The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.