The Skyrim Creation Kit Launches Tomorrow!
Bethesda’s VP of Marketing, Pete Hines, let slip in a recent tweet that the Skyrim Creation Kit is slated to be released tomorrow, February 7th. He also intimated that some manner of surprise would be released along with the Kit, fueling a bit of speculation as to whether it might be an additional quest for the already massive and expansive game.
Then again, it could also be a high-resolution texture pack for Skyrim, something a Bethesda forum member discovered a reference to in some content description records for the game from Steam.
The Skyrim Creation Kit has already won some high praise in comments here at Aiera, with Kevin Fishburne noting that its ability to have mods created with it uploaded, indexed, and auto-patched through Bethesda’s servers is a hugely professional move by Bethesda Softworks, and one hell of a means of showing encouragement to would-be Skyrim modders.
Interesting. I wonder if they might use that system to sell you things, later on.
They will. DLC will be through Steamworks (I’m 99% certain).
The time is finally coming where I will need to decide if I’m a Skyrim modder or not (which is kinda a strange thing for the first File of the Month winner to say :-P). If I’m smart, I’ll probably stay away. Too much else to do.
“They will. DLC will be through Steamworks (I’m 99% certain).”
Uh, isn’t this a contradiction.
No. ’cause basically I’m smart enough to know nothing is 100% certain. The 99% is that I’m sure I saw them say it somewhere, but I couldn’t be bothered finding a link.
Super funny. 🙂 Actually everything is 100% certain, we just don’t know what everything is so we hedge our bets.
And what’s up with the “Content Description Record”? Is that some web site malfunction that someone screencapped?
In any case, if there is a high-res texture replacement it’s exclusively for the Windows version of Skyrim, as consoles have so little RAM they couldn’t afford to dream about it much less load it.
Certain: Known for sure; established beyond doubt.
So, unless we actually know, it isn’t certain (things are exactly as they are, but only perceptions can be defined as “certain”). And since we can’t really know anything for sure, nothing is certain. “Trees are green”… not exactly certain. Maybe we’re in the Matrix and our perceptions are altered.
There was actually meant to be a high-res version of textures for the PC version. We were told by Bethesda before release that would be happening, hence why some people were annoyed when it didn’t happen. Maybe they held it back for a bit.
The reduction of this discussion into matters of definitions and semantics greatly appeals to the darker recesses of my love of written language.
“Words have meaning,” as I often say.
Now all I can think of is that Rumsfeld interview where he talked about “known knowns”. http://www.youtube.com/watch?v=GiPe1OiKQuk
Also, it seems the hi-res pack is confirmed, and I hope this means a lot more people start modding their games.
It would be nice if the ability to mod a game became a selling point (as it currently is with very few games).
A known is known, but a known known is known. The difference is the definition of is, which varies by context. I think Rumsfeld and Clinton should collaborate on a book to explain what exactly all that means, if for no other reason than to assure us the world isn’t being run by a bunch of idiots. 🙂
From seemingly out of nowhere, Bethesda has suddenly become the most respectable and classy AAA RPG developer (10 million sales will let you be that, I guess).
Creation kits. Texture packs. And NO CHEESY DLC.
Not yet!
But yes, I do agree that they’ve become something of a classy organization.
I just wish I enjoyed their games! Though to be fair, I still have to try Fallout 3 and Skyrim. Both of which are on the list for this year…I swear!
Well, I just wasted my entire day trying to create a planned mod. Couldn’t get it to work. Slightly annoyed now.
Now I remember why I wasn’t going to mod.