The Adrenaline Vault Looks Back At Ultima 1
Ian Davis, writing for The Adrenaline Vault, has put together a “look back” at Ultima 1. It’s not terribly long, so do take a few minutes to give it a read what is ultimately a note of genuine appreciation for the game.
To wit:
There are a few precautions to take before playing Ultima today. First, make an all-Rush mix tape. Second, read the manual. Not only because you want to know what’s going on, but also because it’s fabulously written. The words are the skin draped over the black-and-white frame of the game. Richard Garriott’s descriptions put color and life in something that’s primitive as a stick-figure skeleton. It’s not hyperbole to say you’d be missing half of the experience if you skip the manual.
Nor is it hyperbole to say that modern gamers, with their pathetic little five-page game manuals detailing the game’s controls and little else, are missing out on a huge part of what the gaming experience used to be.
Davis continues:
While there’s a different action mapped to every letter key, the controls are actually easy to grasp. It helps that the combat and magic system is simplistic. Your lone hero has two options: attack or cast the single offensive spell. With no mana, all spells (aside from the random “prayer” spell) are bought from stores and cast like disposable scrolls. It’s much more playable then the early Might and Magic games, which require you to look in a manual to compare gear for each of your six party members. Ultima I’s simplicity keeps the game within the confines of its technological abilities.
As I say, read the whole thing. It’s a fine retrospective.
Good review. Ultima III was the first that I played extensively, and that was on a NES. I have an amber monochrome IBM-compat still running, maybe I could get it to work uber-old-school style.
I played and beat it from the ultima collection cd years ago, but I had to cheat with some stat editor or something. It was actually an interesing game. I thought it was awesome that it made somewhat of a return in SI where you find out what happened to Shamino’s kingdom and his backround. Exodus on NES was my first ultima game I played too Sanctimonia! I sucked horribly at it, but then I got pretty good at the next one U4.
Honestly, Ultima III is my least favorite Ultima game. Ultima I and II were simple, and both could easily be beaten within a day. Combat was short and simple, leveling was fast, and if you knew a few tricks, you could create a killer character in no time.
Ultima III was just tedious. It took forever to level your characters, and it took an ungodly amount of gold to increase your stats. I spent hours looting Death Gulch just so I could increased my magic users stats high enough that they could actually cast all their spells. And combat just plain felt slow, and in dungeons, you would just get savagely picked apart by monster, and you couldn’t even flee from combat. Even with all my characters stats maxed, 3 or 4 fights with dragons, and I was drained to nothing.
Ultima IV, even through regular playing, the Avatar gained so much experience from finding items that he was more than strong enough to face the Abyss by the time you were ready to dive in.
I think Ultima I was the only one I finished WITHOUT cheating haha!
Last time I played it a couple years ago I think I did finish it in less then 2 days, just grind grind grind oh your dead now Mondain..
Ive been meaning to replay III (also probably my least favorite) but like Dungy, I keep remembering how much work the game actually is and keep putting it off.
Ultima 1 (at least the 1986 remake, dunno about the original) is easy. No cheating required.