Soulbringer Was Released on Good Old Games This Week
I have to confess – I loved this game:
It’s been a while since there has been a new RPG on GOG.com shelves, but today we offer Soulbringer on GOG.com for only $5.99.
Let’s conduct a little thought excercise here: If you were an average person living in the mystical world of Rathenna and your father was killed and your uncle Adrus turned out to know a lot about magic, ancient warriors, and demons, would you rather:
a) ignore your crazy uncle, live on a farm, raise a family, and live a long and boring life or,
b) learn magic, learn sword-wielding, awaken your powers inherited from your past lives, and slay ancient demons, preserving the world for all?Those of you who decided that option “a” sounds a little too dull have a chance to jump into the fantasy world of Soulbringer, an action RPG in the spirit of other classic hack and slash games of the era.
Soulbringer was in many respects a fairly average game in the Diablo vein, and was among the first of the 3D action RPG titles (preceding Dungeon Siege by about two years, and coming out at about the same time as Diablo 2 and Baldur’s Gate 2). Indeed, it took quite a lot of advantage of its 3D engine; height mattered quite a lot in combat and spellcasting.
The game had a decent combat system, but its real innovation was its rather interesting magic system, in which the various elemental circles didn’t oppose along traditional lines, but instead negated each other in a circular, “rock, paper, scissors” kind of way.
Anyhow, GOG has it priced at the $5.99 point, so if you’ve never played it before, think about picking it up.
This game have the most advanced actor`s sprites i`ve ever seen in videogames. Each body part of actor is original sprite and rotated and animated on it`s own. Also, the battle system was great ( i`m not a big fan of magic). And the game someway remind me Ultima. Also one question bugged me all this years: Is terrain`s texture always looking pixelated in hardware mode on any system`s configuration? Is it bug or feature?