Darren Janeczek of the xu4 team has posted some additional news about the improvements to xu4 that the team have continued to make. Team member Trenton made some corrections to the game’s sleep timer, resulting in better responsiveness overall and specific improvements to animation effects and their timing.
In other words: it looks better when cannons fire, now.
The big news, though, is the official reveal of the “new” tileset (that’s actually what it’s called in their SVN repository), an upgrade and modification of the existing “Hires” tileset for Ultima 4. Here are some samples:
[singlepic id=1229 w=500 h=335 float=center]
Attacking Lord British.
[singlepic id=1230 w=500 h=335 float=center]
Showing off the GIMP effects.
[singlepic id=1231 w=500 h=335 float=center]
Splodeytimes!
[singlepic id=1232 w=500 h=335 float=center]
I vant to suck your soul!
[singlepic id=1233 w=500 h=335 float=center]
Imposter Mariah...is an imposter
[singlepic id=1234 w=500 h=335 float=center]
Lord British suspects nothing!
[singlepic id=1235 w=500 h=335 float=center]
Swamp full of monsters.
[singlepic id=1236 w=500 h=335 float=center]
Slingshot!
[singlepic id=1237 w=500 h=335 float=center]
The light at the end of the tunnel.
[singlepic id=1238 w=500 h=335 float=center]
Wrong turn, my liege?
[singlepic id=1239 w=500 h=335 float=center]
Okay, this just looks awesome.
[singlepic id=1240 w=500 h=335 float=center]
Resurrected.
[singlepic id=1241 w=500 h=335 float=center]
Hard time.
[singlepic id=1242 w=500 h=335 float=center]
About to kick ass...or be kicked therein!
If the iOS version of the game ever gets published officially, here’s hoping this tileset gets bundled with it!
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Very cool guys!!
Too bad they did not put their tiles in the same 16 * 16 tile matrix we generally see. I’ll have to try to play with it to make it work under my engine though it will be interesting.
Very nicely done! It should look even nicer with the animations.
Too bad it crashes when I initiate a new game and get to the gypsy tarot reading. (crashes just before opening the first choice). But with my already started game, it works like a charm.