Savage Empire for Exult…still in the works!
Of course, it hasn’t been easy, and he could use some help:
Well, life can be a pain. Many personal issues got in the way, and are now over, or resolved. Such is life. Though, now I am back to work on the project. It never died, though was worked on sporadically. I have much completed, and want to show. I am thinking of creating a Facebook page, just for the ease of comments, photo uploading, and possibly attracting people to the project.
Since starting back up, I have what I want for mountain textures. All I have to do is create some seamless walls, and I can create either a bunch of shots, or an actual demo.
Honestly, the lack of help is a big part of the delay. I can draw, but if people could take what i have done and do the leg work of turning it into seamless textures, that would save a lot of time. I have enough assets to create some kind of demo. I just lack the time to create multiple frames of everything, and the technical expertise to create anything playable. As it is, I will continue to work on it to at least one day make the world map with all of the objects placed, since I have been compelled to do so these last few years.
He has since gone on to create that Facebook page, which will serve as the de facto development website for the project from now on. I’ve updated the project entry to reflect the change.
I know, eh? That’s some very promising-looking graphics work!
I love the art!
Having just replayed Savage Empire I gotta say an updated version with U7 gameplay would be fun.
Good news, except Ultima 7`s some kind of messed up battle system 🙂
Yeah, well, you can’t win ’em all, I suppose.
Havn’t been playing Savage Empire at all – but this thing looks promising. Hope we can play it one day.
Absolutely. I’d love to play this if it is ever finished. Those giant T-rexes are going to be a pain in Ultima VII though.
so is the Exult / Savage Empire conversion dropped? The facebook page that was referenced earlier seems to be gone now.