Sanctimonia
Kevin Fishburne may be a name that some remember; he coded Littoral (which, shamefully, I have yet to restore to downloadable status).
Well, last night he contacted me with a request for assistance. He has undertaken a new project, called Sanctimonia, which he describes thusly:
For the last six months or so I’ve been working on a new project called Sanctimonia, which borrows elements from Ultima IV, V, Online and arcade titles such as Gauntlet. This one’s 2D with faux 3D effects and is not a mod, as I’m coding it myself. This should allow for a much more reasonable workload as far as asset production is concerned. Other than landscape textures and building tiles, all the objects (trees, furniture, people, animals, etc.) will be photographed from real models from 16 directions to create the faux 3D effect when the screen is rotated.
[snip]
Sanctimonia will be using a largely unpopulated Britannia circa Ultima IV/V, allowing players to build it up as they please. A modest server and Internet connection (256 KBps upstream) should support around 1000 players simultaneously per server.
Currently, he’s attempting to raise funds to offset the cost of developing the project, but is still far, far short of his goal.
You can read more about the project at that link, and if it interests you, I would encourage you to toss Mr. Fishburne a donation. I’ll be adding a project entry to Aiera within the day.