Clearing up the fog

I’m a bit late in posting this, but from Firstknight comes yet more good news about progress being made with the Ultima 9 engine over at Forgotten World/Beautiful Britannia:

I’ve finally found a working solution to disable the fog for overworld maps.

Details how this can be done, including 3 screenshots showing the result, can be found in the news section on our website.

Click on over, good reader, and check thou it out!