xu4: More Minor Updates, Swanky New High-Resolution Tiles!
The xu4 team have made a few more tweaks and improvements to xu4’s performance, and have also made significant progress in a “new” tileset for the game.
The xu4 team have made a few more tweaks and improvements to xu4’s performance, and have also made significant progress in a “new” tileset for the game.
Darren Janeczek from the xu4 project team sends in some additional screenshots of Wiltshire Dragon’s EGA graphics upgrade for the game, as well as a few screenshots of his Avatar icon-changing utility.
As evidenced by recent code commits, several “under the hood” changes have been made to xu4, the cross-platform Ultima 4 engine.
Three screenshots and a video of Ultima 4 running on an iPad 2, courtesy of Bill Loguidice and Manuel Masias. Yes, these are screenshots of the xu4 beta.
xu4 is looking for iPad owners who would be willing to help them beta test their (currently) iPad-only iOS build of the project. This is an important milestone toward one day seeing the game released on the Apple App Store.
The download snapshots for xu4 have been updated in what seems to be a maintenance release more than a significant update.
NorwegianRockCat, from the xu4 development team, has released a trailer for the (currently iPad-only) iOS port of xu4, the cross-platform Ultima 4 engine.
The article I wrote concerning Ultima 4, copyright, and EA’s recent spate of DMCA actions against certain Ultima 4 remakes has attracted a lot of traffic, and a lot of misinformation has been thrown around in its wake. I attempt to offer corrections.