Tagged: Sheri Graner Ray
A summary of the introductory sequence planned for Arthurian Legends.
A hilarious Origin Systems customer service encounter, as described to Sheri Graner Ray by OSI customer service representative Rebecca Heidt.
Joe Garrity talks about Arthurian Legends, among other topics, in a Big Box PC Game Collectors Google+ Hangout.
The world design documents (read: hand-drawn maps) for the original plot of Serpent Isle have been moved into the Origin Gallery here at the Ultima Codex.
Bill Armintrout got his start with Origin Systems as a writer for Serpent Isle, and soon ended up directing the project.
Former Origin Systems designer Sheri Graner Ray has been selected to receive Microsoft’s “Women in Games” Lifetime Achievement Award.
Gaming news site GameBanshee caught up with former Origin Systems designer Sheri Graner Ray for an interview about Arthurian Legends and The Lost Vale, two Origin titles that never saw the light of day.
My latest at Examiner.com.
Courtesy of Joe Garrity and former Origin programmer Bill Randolph, Ultima Aiera is pleased to present three different revisions of the plot document for the lost expansion to Ultima 8, appropriately titled The Lost Vale.
Sergorn Dragon wasn’t just continuing his adventure in Serpent Isle last week; he was also digging up more information about the original design of the game, above and beyond the recently-released design documents. As...
Y724T2KRVUWP … IGNORE THIS I’ve been meaning to restore/overhaul the gallery here at Ultima Aiera for a while, and I can think of no better way to kick that process off — and to...
Dino links to a pair of articles (1, 2) by Sheri Graner Ray, a former Origin employee and now a senior game designer with Schell Games, who has been in the gaming industry for...