The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
The Titans of Ether have released a trove of 3D models, music, story, and other assets for the now-cancelled Ultima IX: Redemption.
Corv will be releasing the assets and landscape file for Ultima IX: Redemption.
Titans of Ether: Ultima IX: Redemption Cancelled; Corven – Path of Redemption Being Built with Unreal Engine
The TItans of Ether have cancelled Ultima IX: Redemption, and have announced the Unreal Engine 4-powered Corven – Path of Redemption in its place.
Corv muses upon the results of the three surveys he recently put up on the Ultima IX: Redemption website.
A new version of OpenMW has been released, adding cell loading and caching, and preliminary support for shaders.
A new version of OpenMW has been released, which adds new object movement features (among many other things).
Corv has posted an update to the Titans of Ether website, giving us a snapshot of where development on Ultima IX: Redemption is at.
An update for OpenMW, the open-source re-creation of the Morrowind engine, has been released.
The Titans of Ether have released a video demonstrating the crafting systems in Ultima IX: Redemption.
GOG have added a big collection of Bethesda Softworks titles to their catalogue today.
A new framework to be built by and for the Ultima & Shroud of the Avatar fandoms, which intends to become the go-to resource for Ultima & SotA fan projects.
The Titans of Ether have released an 18-minute video showcasing the landscapes of Britannia, as created for Ultima IX: Redemption.
A maintenance release of OpenMW, version 0.36.1, has been released to address a few notable bugs in the engine.