Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.
JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.
EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!
A very obviously Ultima-inspired pair of games by 11th Dimension Entertainment.
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Pix has updated his patching utility for the Ultima games to support Savage Empire and Martian Dreams.
Thepal has posted a short update to The Serpent Isle Remake’s website, detailing progress made on a couple of dungeons.
GOG.com has released the two Worlds of Ultima games today, for free.
A couple of additional details have leaked about the Ultima title that Obsidian was approached about back in 2006.
I’ve added a couple more subdomains to the Ultima Codex!
Something interesting is happening next Monday, Ultima fans!
Thepal has posted an update to the website of his Oblivion-based Serpent Isle remake project.
Wizardry Dragon has resolved the domain name-related issues that were keeping his project’s website unavailable save by IP address.
After a lengthy hiatus, there is news from the Ultima 6 Project team: version 1.1 of the Ultima 6 remake is about to enter beta.