Richard Garriott will be one of the speakers (and the recipient of the Honorary Award) at Gamelab Barcelona next month.
Category: Richard Garriott
Portalarium may explore console ports of Shroud of the Avatar at some point, if Richard Garriott gets his way.
He’ll be receiving their Honorary Award later this year, in June.
Richard Garriott is selling his property on the shores of Lake Austin.
Goldenflame Dragon has made available the script for the play – a compressed story of the Ultima series – that he wrote for the Ultima Dragons 25th Anniversary Bash.
Richard Garriott discusses the difficulty Origin Systems had when pitching the concept of Ultima Online to EA.
Slashing Dragon has released a new version of Ananias, after attending both GDC and the Ultima Dragons 25th Anniversary Bash.
Richard Garriott has officially joined the UDIC, taking for himself the name Splut Dragon.
Richard Garriott’s memoir, Explore/Create, was released on January 10th.
Richard Garriott has stated that Lord British will appear as a character in Unknown Realm: The Siege Perilous
Richard Garriott is slated to receive the Andrew Yoon Legend Award at the New York Game Awards later this month.
What’s the best way to design a game: solidify the story first, or get the underlying tech in place and then craft a story around it?
Unseen Dragon interviews Richard Garriott about the process of story-telling in the Ultima games.
Richard Garriott on Shroud of the Avatar: “If this didn’t work, I actually thought this literally could be the end of my career.”
Richard Garriott, chatting with MCV, remarked that his future as a game designer depended very much on Shroud of the Avatar’s crowdfunding success.