Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Inspired by the Wing Commander CIC’s efforts, the Ultima Codex is launching an attempt to archive — offline, of course — the source code for as many Ultima games as possible.
Ideal Dragon has added the Serpent Armor from the end of “Ultima 7 Part 2: Serpent Isle” to this “Exult”-based remake of “Ultima 8”.
Improved sprite graphics for gazers, jesters, orcs, reapers, and a few other things in the MS-DOS version of “Ultima 5”.
Ideal Dragon has added jumping to his “Exult”-based remake of “Ultima 8”, and is exploring adding a party of companions as well.
Grant W. Champan continues to expand his collection of custom graphics for “Exult”, the cross-platform reworking of the “Ultima 7” game engine.
How does the colour dithering logic in the “Ultima Underworld”/”Ultima Underworld 2” engine actually work? Does anyone know?
A German translation of the xu4 engine – and with it, “Ultima 4”.
The website for “Age of Singularity”, a 3D remake of “Ultima 6”, has seen some cleanup in recent weeks, necessitating a few hyperlink corrections.
With all needed 3D objects implemented, Anthony Salter can move on to re-creating U7’s gameplay in “Ultima 7 Revisited”.
Some thoughts on Christmas, ugly sweaters, and the Virtue of Humility. Merry Christmas!