For The King: Beyond the Forest

for-the-king-goblin-merchant

IronOak Games have posted another update to the For The King Kickstarter page, in which they give us some details on some additions that will be made to the game in beta version 0.4 (which should be released soon):

This upcoming build will feature a fully operational Act II which brings with it so much new content, new objectives and new locales to explore including the cave, crypt, island, cellar and King’s Maze each with their own unique atmosphere. With new realms to explore we have also reintroduced the mystical Alluring Pools which allow for ease of travel to past explored lands. These were put on the shelf until now to help keep Act I a focused experience.

We have added many combat mechanics as well such as taunting, party buffs and debuffs. These both add a very noticeable element to the game and can make for some very fun strategy. Not only can you buff your fellow players but the enemies are equipped with the same skill sets making for some dynamic battles.

One of our favorite additions is the Goblin Merchant who can be encountered in most dungeons. He is a sight for sore eyes for an unprepared adventurer although his prices are not for those light on gold. He is a shrewd businessman and adjusts his prices accordingly.

On the tech side, Save Game has been stabilized and proven to be very dependable so we are comfortable introducing it into v0.4. With Act II gameplay time has been extended substantially so this will give players respite from their conquests if so desired.

We have also incorporated many of the Kickstarter backer designed items which add a lot of fun flavor to the game so keep your eyes peeled for your items! The Night Market is a great place to find these along with random drops. There are many new secrets to discover but I don’t want to spoil them all here. We are putting the finishing touches on the build and we will get it out as soon as possible.

If you’ve had the chance to check out the game — because, you know, you’re in on the beta test — I’d be curious to hear your impressions of it.