Spam Spam Spam Humbug: Episode 30 – From Playing Games to Making Games

sssh-30-making-games



You’ve been playing games since childhood, but you want to do more. How do you make the transition from being a consumer of games to being a creator of games?

Do you start by making mods for existing games, as the Ultima fandom’s own Ian Frazier did. Ian was the project lead for the excellent Ultima V: Lazarus, a mod for Dungeon Siege that re-creates and expands upon the world and story of Ultima 5. After the release of Lazarus, he went on to work at Iron Lore Entertainment, Big Huge Games, and is now the Lead Designer for Mass Effect: Andromeda at BioWare Montreal.

Do you roll your own engine and systems? There is something synergistic that happens when a game engine is being created with a specific game design (and even hardware) in mind. With a custom engine there is communication between design elements and the technology to bring them to life in a way that always results in a more custom gaming experience. Many times it results in an experience than could never have been delivered without the custom engine.

Or do you use some of the existing — even freely-available — tools? If you are just a beginner then game maker tools and engines are great ways to immerse yourself in the process and techniques of making games. In a way they are a bit like taking an art class to learn about using a new medium. You still need to spend time mastering that medium and developing your own style with it to stand out.

Listen to the Episode

Always remember: If you like Spam Spam Spam Humbug, please leave us a review on iTunes, Stitcher, Podbean, or anywhere else you listen to us. More important than that, however, is to make sure you subscribe to the podcast. This is especially true for iTunes; the more subscriptions a podcast has, the more visible it will be in iTunes. So, even if you subscribe to us using some other, better technology (Pocket Casts, for example), consider subscribing in iTunes (or in the Podcasts app) as well.

There’s also the Ultima Codex Patreon. A $1 pledge will get you access to Spam Spam Spam Humbug episodes the day before they go live here on the Ultima Codex, and you’ll be helping me both maintain and — with sufficient funding — expand the server infrastructure of the Codex to better deliver all the things you come looking for thereat. You can also support the site by buying computer games through GOG; the Codex is a GOG affiliate. This one is really easy; all you have to do is visit the Codex and click on the GOG banner in the sidebar before you go and buy a game at GOG. You won’t pay any more for the game, but we’ll get a bit of a commission on the sale.

Also, if you haven’t already, you should totally sign on with the Ultima Dragons group on Facebook, or with the Ultima Dragons community on Google+ . The Facebook group is easily the larger and more lively, but that just means that the Google+ one needs a few more members posting content there on a more regular basis. Also, don’t forget to contribute to the #udic hashtag if you’re on Twitter.

As well, please consider Liking the Facebook page for The Ultima Series, following the Ultima Codex on Twitter, or encircling the Ultima Codex on Google+. And whatever social network you favour, please also consider sharing any content posted to those social media profiles with your own followers and friends; spread the word, spread the Ultima.

Finally, if you’d like to recommend anyone for a shout-out, send us an email…which you can also use to suggest podcast topics, offer commentary or criticism about podcast episodes, and/or to volunteer your time as either an occasional or regular contributor to podcast sessions.

Home Forums Spam Spam Spam Humbug: Episode 30 – From Playing Games to Making Games

This topic contains 0 replies, has 1 voice, and was last updated by WtF Dragon WtF Dragon 1 year, 8 months ago.

  • Author
    Posts
  • #52714
    WtF Dragon
    WtF Dragon
    Participant

    Spam Spam Spam Humbug: Episode 30 – From Playing Games to Making Games

    Spam Spam Spam Humbug looks at making the transition from being a game consumer to being a game creator.

    Read more…

You must be logged in to reply to this topic.