Shroud of the Avatar – Update of the Avatar #154

Good Morning Friends Fellow Avatars!

Sorry for the lateness on my post. I flew out to the east coast and then flew straight back and just failed miserably at trying to get my post done.   However, it is Monday morning, the week is fresh and new, and you all deserve a lil update on SotA with the 3 big things from last week.  Here’s what we have for you in this week’s edition of Update of the Avatar:

  • The Making of The City of Aerie
  • New Dev+ Asset Pack: All Avatar Animations
  • Hangout of the Avatar ~ Release 24 Postmortem

The Making of The City of Aerie

SotA_Aerie_u154_5Shot of Castle Aerie at sunset

[From a Dev+ Forum Post by Esteben “SorcerousSteve” Zaldivar]

Hey guys, once again its SorcerousSteve and I’m going to give you a sneak peak at the upcoming City of Aerie!

Aerie is situated on the tip of the Longfall Penninsula, surrounded by prairies and swamps. It is the City of Truth, a scholarly place, rich in trade, and heavily reliant on wind power.

SotA_Aerie_u154_1

Inspiration for Aerie has come from chatting with Richard and other Devs about the strategic and geographical importance of coastal cities.

SotA_Aerie_u154_2

Looking North from the City’s Eastern Entrance, with Castle Aerie on the background, a central square with shops on the foreground, and the Titan of Truth up the street.

SotA_Aerie_u154_3

That same castle seen in the background of the previous shot, can now be seen up close near the city’s Northern Entrance and most affluent district. (Castle Aerie on the left, a central square with shops on the foreground, and castle grounds on the right.)

SotA_Aerie_u154_4

Current Layout of North & Central Aerie. Different areas of the city will have a distinct “feel” in representation of the inhabitant’s social class.

That’s it for now folks!
Stay tuned for the next update on progress for the City of Aerie!

Esteben Zaldivar
Level Designer


New Dev+ Asset Pack: All Avatar Animations

Bren Wilson from the animations team put all the current avatar animations in one giant file for our Dev+ backers, including all movement, combat, magic, crafting, and emotes! These animations work with the 3ds Max Rigged Avatar model that was released last year. Chris Spears posted the download information for the animation files in the Dev+ Forums today! I am super excited to play with this. I hope some of you get to as well.

 

Unity Asset Packs containing original Shroud of the Avatar assets were included as a reward in the now expired Developer Pledge tier. However that reward, as well as access to the Dev+ Forums, will continue to be honored at the Citizen Pledge tier and above.

If you missed the previous Asset Packs, Dev+ members can download them here:


Hangout of the Avatar ~ Release 24 Postmortem

The dev team had a great Hangout of the Avatar this week, with Richard, Starr, and Chris chatting about Release 24 and providing a sneak peek at Release 25. FireLotus fielded lots of questions and feedback live in the chat-room and from the original post! Here are the videos in case you missed it live: