Crowfall: 12,000 Backers Reached; More Crafting Details Published

The above interview actually has nothing to do with the topics in the topics mentioned in the title; it’s an interview with J. Todd Coleman about Crowfall, ArtCraft Entertainment, and a few other topics. I don’t know if it’s worth remarking on, but for what it’s worth, some commentators on the news post that this video appears in have expressed concerns — or complained outright — about the shirt that the interviewer is wearing, and the amount of cleavage on display. Apparently, Puritanism is making a comeback, albeit in a rather more secular format.

Moving on!

Having reached 12,000 backers for Crowfall, ArtCraft have announced a new backer-related stretch goal:

Congratulations everyone! 12K Backers UNLOCKED! — Everyone will receive an exclusive statue of the All-father for their Personal Kingdom. Time for another backer reward: At the next goal of 13,000: all backers free month of VIP membership!

As well, there’s a big list of FAQs — with responses — about the game’s crafting system, which is actually the second part of ArtCraft’s ongoing reveal of information about this particular game system. Some samples:

How do players get access to advanced crafting?

Our system is very freeform! Each of the Archetypes in Crowfall has an initial package of skills, and some of the Archetypes have specific crafting skills in their package. For example, the Forgemaster starting skill package has some initial blacksmithing skill and recipes. As the character progresses and engages in Campaigns they will discover Discipline Runestones such as Weaponsmith, or Armorsmith. As you pick up new Disciplines, that opens up new skills and new recipes.

I have to take a specific Archetype if I want to craft?!

Generally, no. Most of the crafting-oriented Discipline Runestones can be used by any Archetype, though each character is limited as to how many Disciplines they can use (we’re currently planning on 3, max.) We see crafters as a full-time playstyle! They fill a valuable role as much as a tank or damage dealer does. In addition to being able to enjoy the “meta-game” of inter-World trading between Worlds, Crafters also have a specific niche role — every faction/guild will need to recruit them to turn resources into valuable equipment within the Campaigns.

Click on through to read the whole thing!