A reworked version of Ultima 4 for the Commodore 64 that fixes numerous bugs, enhances the graphics, and overhauls the artwork for cutscenes and the character creation sequence.
Monthly Archive: March 2015
Slashing Dragon has released two updates for Stygian Abyss in recent days, adding much in the way of new content and features to the game.
Phillip Kilgore has begun a “Let’s Play” narrated playthrough of Martian Dreams.
Denis Loubet has revealed another six samples of concept art from an earlier, more steampunky version of Shroud of the Avatar.
Shards Online: March Update; Letter from Project Lead; Resource Gathering; Development Roadmap Updated
The latest Shards Online update contains a letter from the project lead, an updated development roadmap, new screenshots, and much more
One More Story Games’ interactive novel creation framework, StoryStylus, is now on Kickstarter.
A new DOS emulator for iOS, Power DOS, offers a full-featured alternative to the iDOS DOSBox port.
The Crowfall Kickstarter campaign came to its end last week, and was by all accounts a complete success for ArtCraft Entertainment.
Okay, so technically this woefully-underfunded effort to create a cocktail glass that will work in zero-gee isn’t a Lord British project by name. That said, Richard Garriott is one of the advisers listed on...
The Underworld Ascendant team are having issues migrating backer data from Kickstarter. But the Lizardman design has been settled upon!
The Ultima Online team at Broadsword Online Games is looking for a part-time contractor.
At least a portion of the map for The Witcher 3 was recently released (leaked?), and it’s nothing short of gorgeous.
Linguistic Dragon has penned his final thoughts on Ultima 4, and has begun his playthrough of Ultima 5.
WtF Dragon took ill for much of last week. So today will be a day for catching up on the news, of which there is a goodly amount.