Shroud of the Avatar: Release 13 Instructions Posted

SotA_DesertBiome2

With the thirteenth pre-alpha test release — colloquially known as Release 13 — of Shroud of the Avatar beginning tomorrow, Starr Long has of course posted instructions and change notes for the release on the game’s website:

When we first released our Q4 2014 schedule over 3 months ago we were quite optimistic about how much we could accomplish in that period of time, while at the same time transitioning to 24/7 uptime with persistence. While we were able to complete as much work as we had planned (and in many cases more) that work ended up being very different than what we first planned. This is what comes out of a very iterative and responsive approach to development. Our velocity is almost exactly what we had hoped but the direction of our efforts varies.

We believe that this approach will result in a much better game than if we simply marched along with a rigid plan that had no room for adaptation. We hope you share that belief and continue to support us on this unique journey.

Release 13 is our first release since launching on Steam Early Access last month and we believe that the changes and additions we have made are making the game both more beautiful and more playable. From the incredible stark beauty of the desert scenes to the rush of flames engulfing your axe, you will find much to enjoy. Of course with new content comes new bugs and balance issues, so help us out by posting bugs and feedback in our official forums.

Also remember while we are providing new content with each release, our community is also working overtime to make new events for you to enjoy so be sure to check out the Community Events Calendar (via in game book or the website).

Please note that December 20 – 28 and January 1 are official company holidays for Portalarium which means there will be no developer presence nor customer support on those dates.

You can check out a shortened summary of new features that Release 13 brings to Shroud of the Avatar at the event entry for it here. A full list of change notes — including features that were initially planned but later cut from Release 13 — can be found in Starr’s post.

And in case you need to reinstall the game, instructions for that can be found here.