The Thief reboot was confirmed to be coming to the Xbox One last week, surprising nobody. Somewhat relatedly, don’t miss this chat between Doug Church and Warren Spector at GDC 2002, where the two men compare the original Thief and Deus Ex.
Speaking of Warren Spector…Epic Mickey 2 should be coming to the PlayStation Vita on June 18th.
The 38 Studios saga continues to lurch onward; the formal court case began last week, with the state of Rhode Island claiming to be in possession of an “avalanche” (yes) of evidence that support its claims in the suit. Said “avalanche” hasn’t stopped the state from investigating the costs of simply not paying back the lenders that financed the failed studio, however.
Is it worth noting that Lincoln Chafee, governor of the state, has announced that he will run for his next term in office as a Democrat, a shift from his present Independent status? I know his name has come up a few times in 38-related news, and it was speculated that he had a hand in bringing the studio’s demise to a head. His poll numbers have been flagging of late; could this whole affair have something to do with that?
Rock, Paper, Shotgun! has a neat feature called “Twenty Bucks” that they run periodically. Its point is to test supposedly free-to-play games, to see how far spending $20 on in-game currency will get a player in terms of acquiring items, skills, and suchlike. Somewhat surprisingly — but pleasantly so — they found that Cryptic Studios’ Neverwinter didn’t actually offer a compelling reason to spend a cent. The additions that come from spending money may be useful, but won’t prove necessary to playing — and enjoying! — the game, in their assessment.
Which is…good to know. And which dovetails nicely with what Cryptic’s CEO had to say about free-to-play in a recent interview. It’s a rare thing when what the talking head is saying and what the players are experiencing align.
Of course, it was mentioned last week that the game had to be reverted by seven hours to correct for a massive economic exploit. Cryptic, for their part, have released a care package to affected players.
Massively has a short analysis of the exploit and the initial response to it that might be worth a read. GameInformer, meanwhile, has a quasi-review of the game up.
Did anyone here back Sui Generis? It was another Kickstarter RPG, one which just barely made its goal, but it did certainly look promising. I keep bumping into references to it on the Shroud of the Avatar forums, mostly when people there agitate for the use of something akin to its combat system in Richard Garriott’s upcoming game.
Anyhow, development proceeds apace on Sui Generis, with the latest update to its Kickstarter page going into some detail about just what the developers hope to deliver in terms of “dynamic story”.
Guido Henkel posted another Deathfire blog entry, this one taking a look at some of the work that is being done on the user interface for the game.
If you’re curious about what is happening in Path of Exile’s development and ongoing beta testing, this interview might be one to check out. The game apparently has almost 2.5 million registered users at this point…nothing to scoff at, that.
Another game I haven’t really covered in the Wednesday feature, but which might be worth a mention or two, is Ubisoft’s free-to-play action RPG The Mighty Quest for Epic Loot (yes). The game has a new trailer out, this one introducing its Archer class. It looks like a fun game, actually.
And yes, there is a BioShock Infinite-related link in today’s post, but only one: a look at the architecture featured in the game.
If you play Legend of Grimrock on Linux, that version of the game is now available on Steam…and has also been updated a bit. Oh, and Legend of Grimrock 2 development is proceeding nicely; recent work has focused on monsters, apparently.
Finally, two pieces of random trivia about Baldur’s Gate: Enhanced Edition: it has mods, and its sequel has already had over 350,000 words of new content added to it.