Bethesda, for their part as the game’s publisher, are going all-in for Arkane’s latest. They have announced and kicked off weekly Q&A sessions for Dishonored, and have also teased a short, animated GIF showing off an assassination in the game realized with what looks an awful lot like a blink power. G4 also has a different gameplay video available, with commentary from some of the game’s developers.
Of course, every silver lining has its cloud, and Bethesda have also announced that Dishonored will have different pre-order bonuses depending on where you purchase it. At present, bonuses have only been announced for North America, and appear to only concern physical retail outlets. Presumably, Steam and other digital download services will see their own bits of specific bonus content in due time.
On the Skyrim front, two more Skyrim parodies are evidently in the works; the latest The Elder Scrolls game has managed to inspire a lot of spoof attempts. Oh, and GameBanshee have published the first part of their Skyrim walkthrough.
Of course, the big Skyrim-related news this week isn’t some fan videos, but is instead the upcoming Dawnguard DLC which, as Kotaku points out, is seeming more and more like a full-on expansion pack with each new detail we learn about it. New dragon shouts, new mounts, and an armoured troll are just some of the things Dawnguard will add to Skyrim, and frankly the DLC both looks and sounds awesome. Think Forge of Virtue to Skyrim’s Ultima 7.
Xbox 360 players can sign up for the Dawnguard beta right now, and the DLC has been given a tentative cross-platform release date of June 26th. And while I doubt it will be the only Skyrim DLC that Bethesda releases, well…don’t expect another DLC for a bit of a while.
Of course, if Dawnguard has been garnering praise and building anticipation at E3, The Elder Scrolls Online has been doing rather the opposite, it would seem. Zenimax Online have been previewing the game quite a lot, and have released several screenshots and pieces of concept art…but the prevailing tone in E3 coverage seems to be that the game just isn’t meeting the expectations that have been set for it.
Bethesda have begun to respond to some of the feedback, and it’s worth noting that both the gameplay designer and the creative director for the game have given interviews in recent days which have quite pointedly focused on what The Elder Scrolls Online does that is both different and better than in other MMORPGs. (And for what it’s worth, I do agree with Paul Sage’s observation that MMORPG combat has really not seen a lot of innovation in the last few years.)
Oh, and it’s worth pointing out that Bethesda brought an actual Elder Scroll to their booth at E3. You are all doomed…you know, just so you know.