Bethesda Thursdays

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Skyrim

Build your own Skyrim!

Rock, Paper, Shotgun is running a new feature, entitled “Build Your Own Skyrim“. It’s a multi-part feature, evidently, that is intended to serve as a guide to how you too, with your PC version of the game, can take advantage of its burgeoning modding community to tweak and adjust the game so that it looks and works even better for you:

Thanks to Steam Workshop, the act of modding Skyrim is phenomenally easy: all you need to do is select a mod in the system’s list and it’ll be integrated into the game. There’s also a few from the venerable Skyrim Nexus as well. While we wait for both Bethesda or these guys to pack the mud back in place, there are a few tweaks you can make to the base game, gleaned from the Workshop’s finest fiddlers. They won’t be as fancy as adding monocles and top hats to mudcrabs — I’ll be getting to those in a later article — but they will strengthen Skyrim’s core and fix a few glaring errors and inconsistencies.

The first entry in the series deals with improving the game’s UI, world map, and…horses?

Bethesda are looking for iOS developers!

A job listing at Bethesda Game Studios (via Game Informer) calls for iOS programmers to join the studio and build unannounced games.

The requisition calls for candidates who have shipped multiple iOS titles and have experience on Open GL ES and other 3D technologies.

A Bethesda representative declined to comment on the company’s iOS plans.

Well, isn’t that interesting? What do you all figure this could foretell? Mobile ports of the earlier Elder Scrolls games, perhaps? Or something entirely new and different?

Skyrim patch 1.5 has been announced.

And it even gets a teaser trailer:

[youtube http://www.youtube.com/watch?v=b1Mu4vXbdW8&w=560&h=315]

A view to a kill!

As was foretold previously, some new kill-cams are making their debut in this update:

NEW FEATURES

  • New cinematic kill cameras for projectile weapons and spells
  • New kill moves and animations for melee weapons
  • Shadows on grass available (PC)
  • Smithing skill increases now factor in the created item’s value
  • Improved visual transition when going underwater
  • Improved distance LOD transition for snowy landscapes