How Ultima 6 Taught Warren Spector That Improvised Gameplay Was “Magical”
Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
OtherSide Entertainment introduce us to the men tasked with bringing Underworld Ascendant’s Lizard Men to life.
OtherSide Entertainment’s Austin office has been officially formed, and the System Shock 3 development team has been revealed.
Warren Spector will be delivering a keynote at Classic Games Fest, and OtherSide Entertainment will be exhibitors thereat.
A prototype build of Underworld Ascendant is slated for release next month, and the game’s ongoing crowdfunding is close to unlocking another stretch goal.
Wired sits down with Warren Spector to talk about Origin Systems, dialogue, steampunk, crowdfunding, and more.
The latest update on the Underworld Ascendant website is (almost) all about Warren Spector.