Ultima 5 Redux: April Development Update & First Development Vlog
Moongates, day/night cycles, and more have been implemented in Ultima 5 Redux.
Moongates, day/night cycles, and more have been implemented in Ultima 5 Redux.
Brad Hannah has released a limited demo of Ultima 5 Redux, his 3D, voxel-based remake of Ultima 5.
After testing a few different options, the developers of “Corven – Path of Redemption” have settled on a real-time combat system for the game.
“Ultima 5 with lipstick,” the developer calls it. It doesn’t have much lipstick, but it does have voxels!
“Corven – Path of Redemption” has had an interesting year (or more); let’s get caught up on what’s happening with the project.
In which the possibility of a high-resolution remake of Ultima Underworld is floated.
Scape-IT is building an engine for creating text-heavy old-school CRPGs, and has already begun working on a game using the engine.
A new teaser trailer for System Shock 3, giving us a few glimpses of how the game is shaping up.
Hank Morgan has released an update for this utility, which exports game data from Ultima Underworld into Unity…resulting in a fully playable version of the game using said engine.