A Site Visitor's Success Story
About a year ago, someone came to the site looking for a position as an Ultima Online GM. Nearly a year later, let’s check in and see how that worked out for her.
About a year ago, someone came to the site looking for a position as an Ultima Online GM. Nearly a year later, let’s check in and see how that worked out for her.
An interesting-sounding RPG, boasting 20-30 hours of gameplay and many physical, graphical, and audible features from Ultima Online.
A multiplayer, online remake of Ultima 3 using the Ultima Online engine. Currently in “open alpha”, it seems to offer a faithful re-creation of Sosaria in Exodus’ time, as well as many of the trappings one would expect in an Ultima game.
Ultima Online was released fourteen years ago…yesterday. Be sure to check out UOJournal for some interesting retrospectives about the game and its expansions.
In the wake of Publish 72 and the accounts migration brouhaha, Ultima Online appears to have gained some new art assets…and has lost its producer.
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Electronic Arts has promoted BioWare from an EA Games studio to a label within the company on par with EA Games itself; BioWare is now EA’s dedicated RPG label.
UOJournal looks at some of the upcoming changes to Ultima Online user account management and reports on the significant details thereof.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
UOJournal looks at the question of how many players are still active in Ultima Online, and comes away with some figures that I think, at least, are surprising.
The Game Archaeologist, one of the periodic features at Massively (the MMORPG news site), looks at the sad story of two Origin MMORPGs that never saw the light of day.