Spam Spam Spam Humbug 159 – UO Development Woes
Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
A former UO developer weighs in on how the UO team dealt with the problem of dupers creating copies of rare items.
“Ultima Online” was officially launched 25 years ago today.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
Watch He-Man (or someone quite like him) stumble his way through invading Sosaria!