Jeff Wofford On “The Rise and Fall of the Lone Game Developer”
Former Origin Systems programmer and manager Jeff Wofford takes a hard, sober look at the state of game development, and the plight of those who attempt to build a game by themselves.
Former Origin Systems programmer and manager Jeff Wofford takes a hard, sober look at the state of game development, and the plight of those who attempt to build a game by themselves.
Broadsword Online Games will be making updates to the Promotional System in Ultima Online tomorrow.
In which we look at the news related to Ultima Online and Mythic Entertainment’s Ultima Forver that came out in the last year.
A Year of #Portalarium (and #LBSotA): 2014 in Review – In which we look at the news related to Richard Garriott, Portalarium, and Shroud of the Avatar that came out in the last year.
A half-hour interview with Aimee “Melaedha” Jarboe, the community manager at Citadel Studios.
ArtCraft Entertainment, co-founded by former Ultima Online producer Gordon Walton and Wizardry 101’s J. Todd Coleman, have announced Crowfall, a new MMORPG they are working on.
Massively’s Game Archaeologist has compiled a guide to…many of his writings on multiplayer games, dating back to the 1960s.
Derek Brinkmann and Tim Cotten of Citadel Studios took some time out of their busy schedules to chat with us about Shards Online and Ultima Online.
Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.