Omega: Map and Collision Detection Changes
Fregas Baratis has been making some changes to the map and collision detection in his Ultima-inspired RPG, Omega.
Fregas Baratis has been making some changes to the map and collision detection in his Ultima-inspired RPG, Omega.
Not an Ultima-inspired game, but a game with little callouts to Ultima baked into it.
Fregas Baratis has added monster spawns and rudimentary player, monster, and NPC stats to his Ultima-inspired project.
Neocron Dragon has plans to expand uUltima beyond support for Ultima 1.
CakeForge has created some neat paper figurines — literal paper dolls — based on characters from Ultima.
The team at Whiskeybarrel Studios are interested in creating an Ultima-like game, and want input from the community as to what makes the series so compelling.
Neocron Dragon explores different UI options for uUltima, and details a tribute to the Ultima Dragons he plans to include in the game.
As one might expect, the Ultima Dragons are celebrating the anniversary of Ultima 7: The Black Gate in a variety of ways.
Because one episode wasn’t enough to cover everything that was awesome about the Ultima Dragons Anniversary Bash.
A lengthy debrief session for those who planned, helped organize, and/or attended the Ultima Dragons 25th Anniversary Bash last month.
How Ultima presents the Virtue of Honor (e.g. in the Gypsy questions) often fails to align with how Honor is defined in Ultima lore.