“Ultima V Redux”: Dungeons Finally Being Worked On
Brad Hannah has begun plotting out how to implement the dungeons in his Unity-based remake of “Ultima 5”.
Brad Hannah has begun plotting out how to implement the dungeons in his Unity-based remake of “Ultima 5”.
A few screenshots from the voxel-based 3D remake of “Ultima 5”.
Brad Hannah has posted a long-overdue update to the “Ultima 5 Redux” development blog…with a lot of new features to show off.
All dungeons are now able to load without crashing in “Ultima 5 Redux”.
“Ultima 5 Redux”, the voxel-based 3D “Ultima 5” remake, has a much better combat system now.
The “Ultima 5 Redux” engine has undergone a significant change, and initial support for merchant NPCs has been added.
Moongates, day/night cycles, and more have been implemented in Ultima 5 Redux.