OpenMW: Version 0.34.0 Released
OpenMW’s latest release focuses on the engine’s installation and game launching, bringing improvements to both.
OpenMW’s latest release focuses on the engine’s installation and game launching, bringing improvements to both.
A short video taking a look at Ultima Underworld and its influence on modern games.
Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.
A partial re-creation of Britannia, circa Ultima 9, in the The Elder Scrolls: Oblivion engine.
The OpenMW team have been squashing bugs lately…as well as getting the weather working properly in their engine.
Gamezone and Hardcore Games both published “Top RPGs of All Time” lists recently. Neither of them thought to include an Ultima game on their list, though.
Version 0.32.0 of OpenMW has been released. All of Morrowind’s magical effects have been implemented, and numerous improvements have been made to the NPC AI.
A short video showcasing the complete character creation sequence from Ultima IX: Redemption.
The OpenMW engine now supports 100% of the scripts that drive events in The Elder Scrolls: Morrowind.
The OpenMW team have reached another milestone in the development of their open source engine for Morrowind, and have squashed a truly staggering number of bugs this time around.