Ultima IX Redemption: Britannia Heightmap and Web Update
Corv has released the heightmap used to create Britannia as it appears in Ultima IX: Redemption.
Corv has released the heightmap used to create Britannia as it appears in Ultima IX: Redemption.
The OpenMW team have begun transitioning the project from Ogre3D to OpenSceneGraph.
OtherSide Entertainment will be kicking off the Underworld Ascendant Kickstarter campaign tomorrow.
OpenMW’s latest release focuses on the engine’s installation and game launching, bringing improvements to both.
A short video taking a look at Ultima Underworld and its influence on modern games.
Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.
A partial re-creation of Britannia, circa Ultima 9, in the The Elder Scrolls: Oblivion engine.
The OpenMW team have been squashing bugs lately…as well as getting the weather working properly in their engine.