PC Gamer: Interview with Richard Garriott and Starr Long About Shroud of the Avatar
PC Gamer interviewed Richard Garriott and Starr Long about Shroud of the Avatar at E3, and also got a hands-on look at the game.
PC Gamer interviewed Richard Garriott and Starr Long about Shroud of the Avatar at E3, and also got a hands-on look at the game.
EA is selling most of the single-player Ultima games via their Origin digital storefront now, although Ultima 7 is noticeably absent from the catalogue at present.
Electronic Arts announced that Mythic Entertainment (or EA Mythic, as they were most recently known) is closed today. What this means for Ultima Forever is…uncertain.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.
An interview with Starr Long from 1999, which (at a guess) took place during the production of Ultima 9.
To mark the 20th anniversary of Ultima 8’s release, the Ultima Codex interviewed one of the game’s most well-known team members, programmer and designer Jason Ely.
The eighth — and darkest — chapter in the Ultima series was released twenty years ago today.
Brad King’s book, Dungeons & Dreamers, was first released in 2003. However, this month, a second edition of the book — which is partly a biography of Richard Garriott — will be released.
Pix has finished torturing himself with the…experience…that is the Super Nintendo port of Ultima 7.
A short letter from Origin Systems, terminating the contract of an Ultima Online Counselor program participant.
Pix has decided to subject himself to the…experience…that is the Super Nintendo port of Ultima 7.