Tagged: Neverwinter Nights 2

Restored: Realms of Ultima

Restored: Realms of Ultima

I know that the project itself has stalled, and in truth I’m considering moving it to the Orphanage. Be that as it may: MokahTGS’ Neverwinter Nights 2-based project, Realms of Ultima, is once again...

Return to the Serpent Isle July Update

Return to the Serpent Isle July Update

I added the project entry, but forgot to mention that Sergorn Dragon’s Ultima project (which I am also working on), Return to the Serpent Isle, just posted its July update, the biggest news in...

Added: Exalted Crown

Added: Exalted Crown

I’ve just added a project entry for a very promising-looking Ultima 7 remake using the Neverwinter Nights 2 engine. As yet, the team has only released screenshots of their work, and in truth they...

Restored: Serpent Isle for NWN2

Restored: Serpent Isle for NWN2

Okay, so there’s no downloads for this indefinitely-paused project. But even so, it’s still a project on the list, and still in need of restoration. Which, coupled with the new project just added (see...

Return to the Serpent Isle May Update

Return to the Serpent Isle May Update

Not unlike the Titans of Ether, the team making this continuation of Serpent Isle doesn’t have a lot to report this month. However, they do report that they have developed a working food system,...

Return to the Serpent Isle: April Update

Return to the Serpent Isle: April Update

Sergorn Dragon has posted another monthly update to the Return to the Serpent Isle project site, in which he talks about various script-related developments (sleeping, a food system, and the rudiments of a magic...

Return to Serpent Isle: March Update

Return to Serpent Isle: March Update

Every good thing comes in chunks, like bits of brownie in the DQ Blizzard. Sergorn Dragon has posted the latest monthly update for his “sequel to Serpent Isle” project, and the biggest thing to...

Return to the Serpent Isle

Return to the Serpent Isle

Sergorn Dragon has just re-launched a project idea he’s had for a few years now: Return to the Serpent Isle. Using the Neverwinter Nights 2 engine, this project is not a remake, but rather...

Calling all cartographers!

Calling all cartographers!

Now there’s a sentence one doesn’t usually expect to type. Mark Mitchell contacted me a couple months ago, and then again just this week, to inform me of his ambitious project to create a...