Spam Spam Spam Humbug 156 – Should We Release This Episode as an #NFT? Brand New Venture!
Or we could just watch and laugh at how many bots reply to the episode title on Twitter.
Or we could just watch and laugh at how many bots reply to the episode title on Twitter.
Chlorthos Dragon joins us again to discuss the storied, troubled development and cancellation of the Ultima IX: Redemption fan project.
The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
The Titans of Ether have released a trove of 3D models, music, story, and other assets for the now-cancelled Ultima IX: Redemption.
Corv will be releasing the assets and landscape file for Ultima IX: Redemption.
The TItans of Ether have cancelled Ultima IX: Redemption, and have announced the Unreal Engine 4-powered Corven – Path of Redemption in its place.
Corv muses upon the results of the three surveys he recently put up on the Ultima IX: Redemption website.
A new version of OpenMW has been released, adding cell loading and caching, and preliminary support for shaders.
A new version of OpenMW has been released, which adds new object movement features (among many other things).
Corv has posted an update to the Titans of Ether website, giving us a snapshot of where development on Ultima IX: Redemption is at.