GAMBIT Interview With Austin Grossman
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.
Former Looking Glass Productions programmer Dan Schmidt discusses some of the hilarious bugs, and “bugs”, encountered when developing Ultima Underworld.