Spam Spam Spam Humbug: Episode 55 – Conversation Systems
Let’s take a look at different forms of conversation systems that crop up in games.
Let’s take a look at different forms of conversation systems that crop up in games.
We’ve somehow managed to reach a fiftieth episode. That seems significant.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?
EA has been teasing “mystery titles” for its 2018 lineup, including new takes on a couple of (unspecified) old IPs.
If you’ve ever wondered what our dream games might look like…we’ll try to tell you.
Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with changes in the gaming industry?
Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with getting older and having less time for our passtime?