Spam Spam Spam Humbug 154 – Oh no, not Moonglow again!
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
Joe Garrity returns to the podcast, bringing us treasures from the Origin Museum.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.
Alex St. John, one of the creators of the DirectX technology platform and founder of WildTangent explains, in a lengthy blogpost, just how instrumental Origin Systems was to the development of DirectX.
Raymond Benson got an early start in the games industry at Infocom, and joined Origin Systems after he and his wife moved back to Austin.
A narrated demo reel of Origin Systems games in development in 1994. From Warren Spector’s contribution to the University of Texas at Austin’s archives.
Raph Koster links to, and comments on the inaccuracies in, a four-part video series that attempts to examine the history of MMOs, beginning with MUDs.