The Final GAMBIT Looking Glass Podcast: Paul Neurath
MIT’s GAMBIT Game Labs series of podcasts with former key people from Looking Glass Studios ended a while ago, with a chat with Paul Neurath.
MIT’s GAMBIT Game Labs series of podcasts with former key people from Looking Glass Studios ended a while ago, with a chat with Paul Neurath.
Prattle, the official Video Game Writers podcast, features game archaeologist Matthew Weise in its latest entry. The subject of discussion? Ultima, of course!
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.