Tagged: Bill Randolph

Interview with Bill Randolph

Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.

New Gallery: Ultima 7 Technical Documents

New Gallery: Ultima 7 Technical Documents

Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 7, covering areas such as conversation syntax, function design, and Origin’s in-house map editor.

New Gallery: Martian Dreams Design Documents

New Gallery: Martian Dreams Design Documents

Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Martian Dreams, covering areas such as the game’s alpha testing, the clue path and plot, the planned dream world encounters, maps, tilesets, and in-game flags.

Ultima 9: Ed Del Castillo Plot Summary

Ultima 9: Ed Del Castillo Plot Summary

Courtesy of Bill Randolph and Joe Garrity, Ultima Aiera is pleased to present twenty six (26) pages from a plot sumamry document which gives details about Ed Del Castillo’s version of the Ultima 9 story and gameplay.

Ultima 6 Technical Documents

Ultima 6 Technical Documents

Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 6, covering areas such as conversation syntax, object design, and Origin’s in-house map editor.