Spam Spam Spam Humbug: Episode 2 Live
The second episode of Spam Spam Spam Humbug, “Don’t Knock the Fun”, is now online.
The second episode of Spam Spam Spam Humbug, “Don’t Knock the Fun”, is now online.
Raph Koster has been collaborating with the Crowfall team, helping with the design of the game’s economic and crafting systems.
Raph Koster’s 10th anniversary updated version of “A Theory of Fun for Game Design” is available for pre-order at Amazon.com.
Raph Koster has sent the manuscript for his revised version of “A Theory of Fun” off to the publisher.
Raph Koster has posted the first update from his project to revise and update his great book, A Theory of Fun.
Gamasutra has a video of Raph Koster’s presentation at GDC Online 2012, in which he revisits his ‘Theory of Fun’ (now a decade old).
The no longer anywhere near nightly open discussion thread at Ultima Aiera.