Announcing: The Digital Lycaeum!
The Digital Lycaeum is the newest feature offered by Ultima Aiera: a repository of Ultima-themed game assets that any interested fan project developers can access and make use of!
The Digital Lycaeum is the newest feature offered by Ultima Aiera: a repository of Ultima-themed game assets that any interested fan project developers can access and make use of!
The Forgotten World team have completed their editor for the “highway database” for Ultima 9, a key milestone on the road to implementing editable NPC schedules and scripting in the game.
Shyrion Dragon has launched the website for his project to produce a Spanish translation of Ultima V: Lazarus.
Raph Koster discusses virtual economies and player retention, and news from the UO community tells of upcoming updates and its economic viability.
Apple-focused developer LairWare have released an updated version of their OS X port of Ultima 3, which adds better localization options and fixes a compatibility issue.
Ultima Aiera is looking for article submissions from Ultima fans, explaining in detail why they love Ultima and what, in their opinion, makes for a proper Ultima game.
Basjian is described by its creator as “a not-so-MMO game”. Written in JavaScript and Node, it sports a distinctly old-school, Ultima-esque look.
What’s that, you might ask? Put briefly, Lysts on the Lake is a competitive open jousting tournament held in Austin, Texas, which is produced by a’Plaisance Ltd. Open to all “qualified competitors” (I’m not...