One Of The Reasons I Like BioWare (And EA, Too)
BioWare’s “the Doctors” — and many of the top people at EA, for that matter — stress the importance of having executives who are also hardcore gamers. I can’t help but agree.
BioWare’s “the Doctors” — and many of the top people at EA, for that matter — stress the importance of having executives who are also hardcore gamers. I can’t help but agree.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 6, covering areas such as conversation syntax, object design, and Origin’s in-house map editor.
Kevin Fishburne has had a busy couple of weeks, and has made many improvements to his work-in-progress Ultima-inspired online game, Sanctimonia.
Good Old Games (GOG) has just released Crusader: No Remorse, the first of two titles in a short series of dystopian, futuristic mission-based action RPGs.
xu4 is looking for iPad owners who would be willing to help them beta test their (currently) iPad-only iOS build of the project. This is an important milestone toward one day seeing the game released on the Apple App Store.
I had a chance to play the Dungeon Siege 3 demo last night. Herein you can find a few screenshots I took during the hour or so I spent with the game, as well as some summary thoughts on Obsidian’s upcoming RPG.
Marcus “Markee Dragon” Eikenberry sits down with Richard Garriott for a lengthy discussion about Lord British’s plans for the social gaming space.
DOUG the Eagle Dragon’s first RPG using the IRE RPG engine that he developed has finally gotten to a release-ready state, and is now available for download.