Rather Infrequent Open Thread
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Scythifuge is looking for usecode-experienced coders , and pixel artists who can draw animation frames for all the various fine-looking creatures he has come up with thus far, for The Savage Empire Remake.
Lanica, who crafted the PocketPC port of Exult many years ago, has shifted his attention to iOS development, and has begun working on an Exult port for that platform.
A short but detailed letter from Origin Systems explaining what skills are required to become a game developer.
A 1985 interview with Richard Garriott from the issue of Family Computing that ran in July of that year. In it, the Ultima creator discusses his latest project (Ultima 4) and his quest for the “ultimate” Ultima.
Eric Anderson tweeted a picture of himself and Richard Garriott at the Space Needle in Seattle; they’re on-site there today celebrating the tower’s 50th anniversary.
The Forgotten World team are also looking to add a 3D modeler to the team, as their goal is to one day add new 3D models into Ultima 9.
The Forgotten World team have completed their editor for the “highway database” for Ultima 9, a key milestone on the road to implementing editable NPC schedules and scripting in the game.
I’ve seen an uptick in the use of file-hosting services like MegaUpload lately; here is my proposed alternative.
I’ll be offline for pretty much all of the weekend, so feel free to read up on this selection of gaming-related news and discuss anything — related to the links, or not — amongst yourselves.