Piranha Bytes Tuesdays
The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.
The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Shyrion Dragon posted a brief update to the website of his project, a Spanish translation of Ultima V: Lazarus.
I got round to do the next big step in the BackToRoots engine: monster scripting. Now monsters can have a Lua script attached to them and we have a few callbacks to diversify the behavior.
Zeph has updated his Ultima 6-inspired texture pack for Minecraft again, adding support for several new blocks and a revamped menu screen for the game.
Jeff Skalski sat down with Sosaria Reels at Stratics for a lengthy interview about his role as the Franchise Producer for Ultima.
The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.
Eric Fry has just posted the third official release — at version 0.3 — of Nuvie, his Exult-like front-end for Ultima 6 (and, one day, Savage Empire and Martian Dreams as well).
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
A mysterious, and spartan, website concerning Baldur’s Gate has come online, and appears to be tied to a former BIoWare employee who now works at Beamdog.