Creation takes time. Time is limited.

Bethesda Thursdays

Bethesda Thursdays

The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.

Big Huge Wednesdays

Big Huge Wednesdays

The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.

Why Do We Separate Western and Japanese RPGs?

Why Do We Separate Western and Japanese RPGs?

Craig Stern, writing at IndieRPGs, elaborates on some of the major distinctions between WRPGs and JRPGs, and argues that it’s a good thing to make the distinction between the two game styles. For the most part, I agree.

Piranha Bytes Tuesdays

Piranha Bytes Tuesdays

The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.

BioWare Mondays

BioWare Mondays

The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.

Slime attack!

Slime attack!

I got round to do the next big step in the BackToRoots engine: monster scripting. Now monsters can have a Lua script attached to them and we have a few callbacks to diversify the behavior.