Creation takes time. Time is limited.
Spam Spam Spam Humbug 134 – Ultima 9: Final Thoughts
It was a game ahead of its time, and in some ways remains so.
Ultima Online: Publish 108 Inbound; Something Big Coming Soon
Big things are (apparently) in store for “Ultima Online”.
Check Out “Ultima IV – Advent of the Trinity”, a Mod for Ultima 4
A mod for Ultima 4 that will add new locations and quests to the base game.
Corven – Path of Redemption: Combat Details; New Forum; Website Updates
After testing a few different options, the developers of “Corven – Path of Redemption” have settled on a real-time combat system for the game.
Spam Spam Spam Humbug 133 – Ultima 9: The Music Was Really Cool
Goldenflame Dragon shares his thoughts about Ultima 9, heaping particular praise on its music.
Shroud of the Avatar – Update of the Avatar #363 – #364
Shroud of the Avatar – Update of the Avatar #363 – #364 – “Enter 2020 and a ‘New Vision'” and a Multiboxing discussion.
New Gallery: Ultima Online Intro Storyboards
Seventeen still images — a mixture of 3D renderings and storyboard concept sketches — from the original introductory sequence to Ultima Online.
The Ultima 6 Remake: Playability Testing; Working Crematorium
The Ultima 6 Remake team have been working on playtesting the project and cleaning up code. Also, bodies can now be cremated.
The Savage Empire Remake: More Sprite Samples; Possible Plot Changes
A plethora of updates from The Savage Empire Remake, an Exult-based attempt to remake Savage Empire.
Spam Spam Spam Humbug 132 – Ultima 9: An Epic and Powerful Play
A short analysis of Ultima 9’s weaknesses and strengths, and a plea to give it a try.











































