Bethesda Thursdays
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
Origin historian Pix gave the NES version of Ultima 5 the old college try, but ultimately failed to finish the game due to an apparent bug.
Andrew Owen has put together a fancy new title screen for his Ultima-inspired ZX Spectrum game
Paul Izod has continued his retrospective of the Ultima series with a look at Ultima 5
Time for a uniform logo for these things; it’s getting way too difficult to keep up with the week-to-week changes.
Kevin Fishburne has taken a break from working on sound effects, and has begun focusing on the crafting system for Sanctimonia.
A photograph of Richard Garriott speaking at Quo Vadis 2013
A new tale set in Sosaria circa Ultima 3, telling the tale of a young thief who uncovers a plot to restore the Gem of Immortality.
Portalarium have announced that German will be the first language that Shroud of the Avatar gets translated to. A new, suitably-themed reward tier has also been announced.
Because I was out sick yesterday, and even posting what little I did took a lot out of me.