Creation takes time. Time is limited.
This Just In: Playing Pen-and-Paper RPGs is Beneficial. Not that anyone who frequents this site should be much surprised by the news. The listed benefits include improved creativity, enhanced social skills, the encouragement of...
A foreboding, mountainous coastline? Surely it must be the Isle of the Avatar. (Image via The Paper Wall.)
The latest update to the Underworld Ascendant Kickstarter page features interviews with designers Tim Stellmach and Scott Kimball.
AvatarAcid’s re-creation of parts of the Serpent Isle (from Ultima 7 Part 2) in Minecraft.
Team Return have relaunched the Ultima Return website, and have released some new soundtrack pieces to celebrate.
JD Harding has created remixes of much of the Ultima 7 and Serpent Isle soundtracks, and also of a few songs from the Ultima Online soundtrack.
Andrew Owen has been working on the manual and player reference card for U3.5: Pax Britannia.
Flashy Dragon’s new company, One More Story Games, has developed an interactive storytelling engine: StoryStylus.
Slashing Dragon has continued his playthrough of Ultima 9. This time around, he finished off Dungeon Despise.
Two new Underworld Ascendant interviews, one from IncGamers, and one from the Star Citizen team. Yes.